Exploration & Tower of Hell
Fade: -10% enemy detection range — mobility and survival on long climbs.
Shadow sits at 1.20% per race reroll in The Forge . Below: exact pull odds, the Robux cost of chasing it, every passive, and which builds it fits best.
| Target | Rolls needed | Cheapest packs | Robux | ≈ USD |
|---|---|---|---|---|
| 50% chance | 58 | 1× 60-pack | 1,999 | $24.99 |
| 90% chance | 191 | 1× 1-pack + 1× 10-pack + 3× 60-pack | 6,445 | $80.56 |
| 99% chance | 382 | 2× 1-pack + 2× 10-pack + 6× 60-pack | 12,890 | $161.13 |
| Expected (1/p) | 84 | 1× 25-pack + 1× 60-pack | 2,898 | $36.23 |
Rolls-for-confidence: ceil(ln(1 − c) / ln(1 − p)). Pack costs use the cheapest unbounded combination of reroll packs . Redeem active codes for free rerolls before spending Robux.
Fade: -10% enemy detection range — mobility and survival on long climbs.
Shadow rolls at 1.20% per race reroll — ~1 in 84 on average, with no pity safety net. That makes it a epic (A tier) pull.
Expect it around roll 84. For confidence targets: 58 rolls for a 50% chance, 191 for 90% and 382 for 99%.
Reaching a 90% pull chance takes ~191 rolls — about 6,445 Robux (~$80.56 USD) with the cheapest pack combo. Redeem codes first to bank free rerolls.
Shadow runs Umbral Step and Fade. Best used for exploration & tower of hell.