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Fallen Angel

mythic S+

Fallen Angel sits at 0.25% per race reroll in The Forge . Below: exact pull odds, the Robux cost of chasing it, every passive, and which builds it fits best.

Race stats

Per-roll chance
0.25%
~1 in 400
Expected rolls
400
Rarity
mythic
S+ tier
Pity
None
no safety net
Forge quality
—
no bonus
Passives
2

Pull plan for Fallen Angel

Target Rolls needed Cheapest packs Robux ≈ USD
50% chance 277 2× 1-pack + 1× 10-pack + 1× 25-pack + 4× 60-pack 9,392 $117.40
90% chance 920 2× 10-pack + 15× 60-pack 30,783 $384.79
99% chance 1,840 5× 1-pack + 1× 10-pack + 1× 25-pack + 30× 60-pack 61,513 $768.91
Expected (1/p) 400 5× 1-pack + 1× 10-pack + 1× 25-pack + 6× 60-pack 13,537 $169.21

Rolls-for-confidence: ceil(ln(1 − c) / ln(1 − p)). Pack costs use the cheapest unbounded combination of reroll packs . Redeem active codes for free rerolls before spending Robux.

Fallen Angel passives

  • Broken Halo : +10% crit damage
  • Ashen Wings : slow fall

Best pairings for Fallen Angel

Max-DPS weapon builds

Broken Halo: +10% crit damage — free damage on top of any recipe.

Exploration & Tower of Hell

Ashen Wings: slow fall — mobility and survival on long climbs.

Frequently asked questions

What are the odds of rolling Fallen Angel in The Forge? +

Fallen Angel rolls at 0.25% per race reroll — ~1 in 400 on average, with no pity safety net. That makes it a mythic (S+ tier) pull.

How many rolls do you need for Fallen Angel? +

Expect it around roll 400. For confidence targets: 277 rolls for a 50% chance, 920 for 90% and 1,840 for 99%.

How much does rolling Fallen Angel cost in Robux? +

Reaching a 90% pull chance takes ~920 rolls — about 30,783 Robux (~$384.79 USD) with the cheapest pack combo. Redeem codes first to bank free rerolls.

Is Fallen Angel good in The Forge? +

Fallen Angel runs Broken Halo and Ashen Wings. Best used for max-dps weapon builds and exploration & tower of hell.