Max-DPS weapon builds
Broken Halo: +10% crit damage — free damage on top of any recipe.
Fallen Angel sits at 0.25% per race reroll in The Forge . Below: exact pull odds, the Robux cost of chasing it, every passive, and which builds it fits best.
| Target | Rolls needed | Cheapest packs | Robux | ≈ USD |
|---|---|---|---|---|
| 50% chance | 277 | 2× 1-pack + 1× 10-pack + 1× 25-pack + 4× 60-pack | 9,392 | $117.40 |
| 90% chance | 920 | 2× 10-pack + 15× 60-pack | 30,783 | $384.79 |
| 99% chance | 1,840 | 5× 1-pack + 1× 10-pack + 1× 25-pack + 30× 60-pack | 61,513 | $768.91 |
| Expected (1/p) | 400 | 5× 1-pack + 1× 10-pack + 1× 25-pack + 6× 60-pack | 13,537 | $169.21 |
Rolls-for-confidence: ceil(ln(1 − c) / ln(1 − p)). Pack costs use the cheapest unbounded combination of reroll packs . Redeem active codes for free rerolls before spending Robux.
Broken Halo: +10% crit damage — free damage on top of any recipe.
Ashen Wings: slow fall — mobility and survival on long climbs.
Fallen Angel rolls at 0.25% per race reroll — ~1 in 400 on average, with no pity safety net. That makes it a mythic (S+ tier) pull.
Expect it around roll 400. For confidence targets: 277 rolls for a 50% chance, 920 for 90% and 1,840 for 99%.
Reaching a 90% pull chance takes ~920 rolls — about 30,783 Robux (~$384.79 USD) with the cheapest pack combo. Redeem codes first to bank free rerolls.
Fallen Angel runs Broken Halo and Ashen Wings. Best used for max-dps weapon builds and exploration & tower of hell.