Max-DPS weapon builds
War Drums: nearby allies +3% damage — free damage on top of any recipe.
Orc Lord sits at 0.30% per race reroll in The Forge . Below: exact pull odds, the Robux cost of chasing it, every passive, and which builds it fits best.
| Target | Rolls needed | Cheapest packs | Robux | ≈ USD |
|---|---|---|---|---|
| 50% chance | 231 | 1× 1-pack + 2× 25-pack + 3× 60-pack | 7,844 | $98.05 |
| 90% chance | 767 | 2× 1-pack + 2× 10-pack + 1× 25-pack + 12× 60-pack | 25,783 | $322.29 |
| 99% chance | 1,533 | 8× 1-pack + 1× 25-pack + 25× 60-pack | 51,266 | $640.83 |
| Expected (1/p) | 334 | 1× 10-pack + 1× 25-pack + 5× 60-pack | 11,293 | $141.16 |
Rolls-for-confidence: ceil(ln(1 − c) / ln(1 − p)). Pack costs use the cheapest unbounded combination of reroll packs . Redeem active codes for free rerolls before spending Robux.
War Drums: nearby allies +3% damage — free damage on top of any recipe.
Orc Lord rolls at 0.30% per race reroll — ~1 in 334 on average, with no pity safety net. That makes it a mythic (S tier) pull.
Expect it around roll 334. For confidence targets: 231 rolls for a 50% chance, 767 for 90% and 1,533 for 99%.
Reaching a 90% pull chance takes ~767 rolls — about 25,783 Robux (~$322.29 USD) with the cheapest pack combo. Redeem codes first to bank free rerolls.
Orc Lord runs Warchief and War Drums. Best used for max-dps weapon builds.